Delegate PhysicHandlerEvent
Represents a delegate for handling physics events.
Assembly: Genesis.dll
Syntax
public delegate void PhysicHandlerEvent(Scene scene, Game game, object element)
Parameters
Type |
Name |
Description |
Scene |
scene |
The scene involved in the physics event
|
Game |
game |
The game involved in the physics event
|
object |
element |
The element involved in the physics event
|
Constructors
PhysicHandlerEvent(object, IntPtr)
Declaration
public PhysicHandlerEvent(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(Scene, Game, object, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(Scene scene, Game game, object element, AsyncCallback callback, object @object)
Parameters
Returns
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Invoke(Scene, Game, object)
Declaration
public virtual void Invoke(Scene scene, Game game, object element)
Parameters