Struct TerrainData
Represents a 3D terrain element.
Inherited Members
Namespace: Genesis.Core.GameElements
Assembly: Genesis.dll
Syntax
public struct TerrainData
Fields
cellHeight
Declaration
public int cellHeight
Field Value
| Type | Description |
|---|---|
| int |
cellWidth
Declaration
public int cellWidth
Field Value
| Type | Description |
|---|---|
| int |
cellsX
Declaration
public int cellsX
Field Value
| Type | Description |
|---|---|
| int |
cellsZ
Declaration
public int cellsZ
Field Value
| Type | Description |
|---|---|
| int |
colors
Declaration
public float[] colors
Field Value
| Type | Description |
|---|---|
| float[] |
tris
Declaration
public int tris
Field Value
| Type | Description |
|---|---|
| int |
verticies
Declaration
public float[] verticies
Field Value
| Type | Description |
|---|---|
| float[] |